Pretend you're a Cleveland, stay at range, spam HE for days, and light lots of fires. The turrets are sluggish, so it can be frustrating to keep your guns trained while you're zigzagging, but not getting hit is more important than landing good salvos, same as it is for pretty much any cruiser. And, fortunately, although Yorck is very different from Nürnberg, the fact that you have to be very choosy about what targets you engage and when is not. Fortunately, it has the range and maneuverability to do it. Really gotta pick your fights in this thing. All 6 of my second set miss bit while hes dodgeing them his guns are faced the wrong way and I finish it off. Swing away and my 6 torps on the other side are loaded. ![]() Im sailing away pretty proud of myself as another bb shows up from around the island. ![]() I drop torps off the righy side of my boat and take out the bb at 1/2 health (the german) then notice the other bb on my left is only at about 1/3 health so i only fired 1 load of torps at her. I fired a load of AP into the cruiser get 2 crits but hes alive. I find myself up against 2 bb and a cruiser alone. One if teir cruises died, then our lead bb and their lead bb dropped torps on our second bb. I had a game a couple days ago where followex 2 bbs in against 2 bbs and 2 cruisers. And i just start spamming torps everywhere. Usually he will die and i find myself surrounded by the enemy. I play agressive and like to follow an aggressivw bb imto battle. One my god the Torps on this thing rock.
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